Entry for the Game-Like Jam 7: Rogue-Like

Controls:

 * BACKSPACE toggle the buttons menu;

* WASD and arrow keys - Move

* Z - Run

TAB - Open Goals Menu

* Enter - Travel over map

* Q / E - Change active skill

* SHIFT - Cast skill (may need to input direction afterwards)

* SPACEBAR - EVOLVE



Items:

* Left side (green): Increase the atribute /Right side (red): Decrease it

Items description, what is a buff in the game?
Left side have the good items, right side are the items you should try to avoid


Tips that I should but forgot to put in the game:

* The game has a "turn" based system. After you move/attack/cast spell, the enemies will also move/attack.

*If you are in a new map, with everything hidden, try to move by just TAPPING the arrow keys/WASD, not holding them. This way it will be harder for enemies to surprise kill you.

* Bosses are unfair! Avoid them at all costs if you are not in the final/third form!

* Remember to put your passive skill as your active skill

* The best way to farm experience is by eating GOOD FOOD (the ones highlighted in green in your Goals menu);

*The maps generate new items/food/enemies when you visit them. So going back and forth in the FIRST 2 MAPS are the safest way to get items/food/weak enemies.


Knowing Bugs:

 * Game unbalanced: Bosses being much stronger than ideal, making almost impossible playthroughs;

 * Sprites offset: Some monsters have their visuals slight ahead of the actual player position;

 *No transitions: The game has no transition between maps, menus or when you die, sorry;

 * No way to continue: A lot of times when you die, the game just freeze;

 * No ending: The game has a broken ending. After beating the 5 bosses and destroying the buildings, the game will crash;

Update 00:36: Build fix

Updated 15 hours ago
Published 3 days ago
StatusIn development
PlatformsHTML5
AuthorKechia
GenreAdventure, Action
Made withGodot
TagsMonsters, Roguelike, Singleplayer

Leave a comment

Log in with itch.io to leave a comment.